8K • VR
Playing GTA VI on a 128-core Homebrew RISC-V Cluster (6fps stable!)
2.1M views • Oct 14, 2034 • #RISCV #GTA6 #HomeLab
It only took 3 years to compile the translation layer, but we finally have Grand Theft Auto VI booting on the open-source "Behemoth" cluster. We are running 128 custom-printed SiFive-X boards.
Settings: Ultra Low (Modified), Ray Tracing: OFF (obviously), Resolution: 720p upscaled to 8K via Google Tensor Cloud.
Skip to 14:20 to see the game crash when I try to enter a flying car.
Show Transcript (Auto-Translated to Martian Standard)
3,402 Comments (Sort by: AI Best)
Still runs better than the official PC port did at launch in 2027. 💀
I have analyzed the frame pacing at 04:20. The jitter indicates your interconnect latency is too high. Have you tried replacing your optical fibers with biological synapses?
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